﻿
namespace XFGameFramework.Localization
{
    /// <summary>
    /// 事件常量
    /// </summary>
    public class LocalizationEventConst
    { 

        /// <summary>
        /// 当前语言改变时触发的事件key(参数:无)
        /// </summary>
        public static readonly int ON_LANGUAGE_VALUE_CHANGE = EventManager.StringToHash("XFGameFramework.Localization.ON_LANGUAGE_VALUE_CHANGE"); 
    }

}

